Numenera_Logo

Set in a far, far distant future, the Numenera RPG puts a new spin on traditional fantasy, creating something unique to reinvigorate the imagination of gamers everywhere. Player characters explore a world of mystery and danger to find leftover artifacts of the past: bits of nanotechnology, the datasphere threaded among still-orbiting satellites, bio-engineered creatures, and myriad strange and wondrous devices that defy understanding. Numenera is about discovering the wonders of the worlds that came before, not for their own sake, but as the means to improve the present and build a future.

With streamlined, intuitive rules, Numenera allows players to create characters in minutes, emphasizes imagination and narrative, and features an elegant, flexible, and powerful rules set. Numenera is the latest creation of one of the biggest names in roleplaying games, award-winning designer and fan-favorite Monte Cook.

The above was taken from the Numenera site and more can be found out about it at:

http://www.numenera.com/

If this sounds like it interests you take note:  One of our attendees is going to be teaching people interested in it how to play and run a small campaign over the weekend.

Early Bird Draw Winner

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Congratulations to Naythan Demenciuk!  He has won the Early Bird Draw!

Looking forward to seeing you all there. If you haven’t registered yet, now’s the time! Head on over to the registration page and sign up!

Early Bird Registration Draw

Summer GAX Early Bird Win Back!
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If you register during the LAN Early Bird period (Before July 15), you have a chance of getting your registration refunded! That’s right… FREE ENTRY FOR THE WEEKEND! You can breeze right in and set up without having to shell out your hard earned money… Get the respect you’re owed! The organizers will bow down to your mightiness*!
*Organizers may not actually bow down, and the respect is actually in your mind.. but hey… FREE REGISTRATION!

Summer GAX Registration Open

IMG_20160205_222856Summer GAX 2016

  • Doors Open – Friday, August 12th, 2016 @ 3:00pm(tentatively). Shut down at 2:00am, Saturday Morning.
  • Saturday, August 13th, 2016 – Door re-open at 9:00am. Shut down at 2:00am, Sunday morning.
  • Sunday, August 14th, 2016 – Doors re-open at 9:00am. Clean up starts at 3:00pm.

Location: St. Joseph’s Church – Basement Hall

1064 3 Ave NW  Moose Jaw, SK, Canada – Click for a map!

Parking is available along Hall Street, Henleaze Avenue and 3rd Avenue. You may park in the building lot for the purpose of unloading your equipment, but you must move when you are done! Loading and unloading is done at the south side of the building, access from Henleaze Avenue.

Click here for an Event FAQ!

No one is required to have these games, if you want to do your own thing and play something else, please do! We only ask that if you are going to play any of these games that you have as many of them loaded onto your game system a possible to avoid bogging down our internet and network connection on the first day.

Computer or console games not your thing? Pay for a weekend pass and come for card, board games or miniature gaming! People are always looking for a group to play their favorite boardgame! Or bring your pen and paper RPG group (no LARPing please) in for a epic weekend marathon! Please note: Gambling for money is not allowed. Any betting games must use chips and have no monetary gains or losses attached.

All attendees are required to sign a waiver before they begin setting up their stations. 

What does this all cost? What does my entry fee cover?

We pay a fee for use of the hall for the event. Additionally, your money goes towards providing pizza on Saturday night, and free drinks to help you stay hydrated for your gaming marathon and DOOR PRIZES! The remainder is donated to one of our selected children’s charities.

In the past we have donated to the Pediatric ward of the Moose Jaw Union Hospital, Saskatchewan Children’s Miracle Network, and the Canadian Arthritis Society.

Register before July 15 and only pay $25.00! After July 15, LAN registration are $30.00 for the weekend.

If you are going to be tabletop gaming then $10.00 will get you access for the weekend to all the tabletop games.

How can I register?

The event is over. Check back for our next one!

Channel your inner gamer and come join us: Winter GAX 2016

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Winter GAX 2016

  • Doors Open – Friday, February 5th, 2016 @ 3:00pm(tentatively). Shut down at 2:00am, Saturday Morning.
  • Saturday, February 6th, 2016 – Door re-open at 9:00am. Shut down at 2:00am, Sunday morning.
  • Sunday, February 7th, 2016 – Doors re-open at 9:00am. Clean up starts at 3:00pm.

Location: St. Joseph’s Church – Basement Hall

1064 3 Ave NW  Moose Jaw, SK, Canada – Click for a map!

Parking is available along Hall Street, Henleaze Avenue and 3rd Avenue. You may park in the building lot for the purpose of unloading your equipment, but you must move when you are done! Loading and unloading is done at the south side of the building, access from Henleaze Avenue.

Click here for an Event FAQ!

No one is required to have these games, if you want to do your own thing and play something else, please do! We only ask that if you are going to play any of these games that you have as many of them loaded onto your game system a possible to avoid bogging down our internet and network connection on the first day.

Computer or console games not your thing? Pay for a weekend pass and come for card, board games or miniature gaming! Bring your pen and paper RPG group (no LARPing please) in for a epic weekend marathon! Please note: Gambling for money is not allowed. Any betting games must use chips and have no monetary gains or losses attached.

All attendees are required to sign a waiver before they begin setting up their stations. 

What does this all cost? What does my entry fee cover?

We pay a fee for use of the hall for the event. Additionally, your money goes towards providing pizza on Saturday night, and free drinks to help you stay hydrated for your gaming marathon. The remainder is donated to one of our selected children’s charities.

In the past we have donated to the Pediatric ward of the Moose Jaw Union Hospital, and the Saskatchewan Children’s Miracle Network.

Register before January 2 and only pay $25.00! After January 2, LAN registration are $30.00 for the weekend.

If you are going to be tabletop gaming then $10.00 will get you access for the weekend to all the tabletop games.

How can I register?

We allow walk ins, but there are limited LAN spots available! Come one down!

DnD at Winter GAX by Chris Hawes

D&D will be on once again at Winter GAX. The setup will be the same as last time, we will run games as people want to.

If you don’t have a Player’s Handbook, Wizards has provided a free rule booklet. It doesn’t have all the rules, but it has enough to get you started.

http://dnd.wizards.com/articles/features/basicrules

You can also head on down to Game On and purchase a copy from there.

We will be using a point buy system for character creation. You have 27 points to use to create your character. The rules are all listed in the link above on page 8 of the PDF under “4. Describe Your Character”. To save time you can use the scores of 15, 14, 13, 12, 10, 8 instead and create your character from that.

By the time GAX rolls around, more content will have been released. We’re going to open it up to all official Wizards of the Coast released material, this includes anything in the Unearthed Arcana releases.

The games will be taking place in a custom world I designed for GAX called Iludivar. Those who played last year got a small taste of the world, I have since expanded on it and am looking forward to showing it off once again. See you there!

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–Chris Hawes

Winter GAX is Coming!

1965951Winter GAX 2016 is a go!

We’ve confirmed the date as February 5-7, 2016. Make sure you set the date aside!

Make sure to check back regularly for when registration is open.

 

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3 6 9 Role Playing System – Demoing a Game

The creator of this game informed me that it’s anywhere from 3 – 6 people needed to play and that he will demo as long as there is enough interest in it, no specific start or stop times.  This will be getting Demoed at Summer Gax this year.  And now a bit about the game from the creator.

3 6 9 Role Playing System

3 6 9 employs fast paced dungeon crawling adventure with challenging social role playing systems and a comprehensive item creation component that blend together to create a self contained narrative system.

 

The 3 6 9 role playing system was born out of a desire to see a real change in the way game mastering (dungeon mastering) could be approached for table top role playing games. It was my goal to create a game with an integrated game master role that could alleviate some of the narrative pressure while also introducing a streamlined set of mechanics for creating narrative conflict for the player group. The Narrator role is mechanically governed similar to player characters but with large scale world building as the focal point for the Narrators in game agency. The Narrator role engages with the Character players through a more rigid rule set that relaxes the narrative responsibility while also making it easier for the Narrator to keep track of the pertinent mechanical information.

 

369 also integrates an effective social combat system that challenges players to create characters who may not rely on combat prowess to contribute to the group. The integrated social system requires characters to have a moderate level of social functionality and challenges players to view role play as an essential part of the game. Much to my personal surprise this aspect is usually the most popular component of the mechanical system for new players and is often the driving force behind the wider narrative of any given campaign setting.

 

The item creation mechanics allow players and game masters to create simple or complex items and institutions that have tangible in game mechanical effects. Players will rely on item crafting to repair and create goods for their use and can even set about creating powerful institutions with their craft skills. The creation of institutions is a powerful narrative device that can be used by both the player Characters and Narrators to provide motivation for campaigns.

 

As may be obvious at this point, the world creation aspect of the game is a communal process. Creating the world map is mechanically assisted and is exclusive to no single player on the board. The Narrator role is mechanically integrated to reign in the unbridled power of traditional game master roles and enforce a sense that the Narrator is one of the players. By adhering to a stricter rule set the Narrator has the option of genuinely working with the players to create a mutually pleasing world or to unabashedly embrace competition without fretting over an imbalance in the power structure. The players Characters are still the primary agency in the game and often times create their own motivation for narrative. With the integrated Narrator mechanics the Narrator can concentrate on a more personally tailored game for the characters whether as an ally, antagonist or both.