DnD at Winter GAX by Chris Hawes

D&D will be on once again at Winter GAX. The setup will be the same as last time, we will run games as people want to.

If you don’t have a Player’s Handbook, Wizards has provided a free rule booklet. It doesn’t have all the rules, but it has enough to get you started.


You can also head on down to Game On and purchase a copy from there.

We will be using a point buy system for character creation. You have 27 points to use to create your character. The rules are all listed in the link above on page 8 of the PDF under “4. Describe Your Character”. To save time you can use the scores of 15, 14, 13, 12, 10, 8 instead and create your character from that.

By the time GAX rolls around, more content will have been released. We’re going to open it up to all official Wizards of the Coast released material, this includes anything in the Unearthed Arcana releases.

The games will be taking place in a custom world I designed for GAX called Iludivar. Those who played last year got a small taste of the world, I have since expanded on it and am looking forward to showing it off once again. See you there!


–Chris Hawes

Winter GAX is Coming!

1965951Winter GAX 2016 is a go!

We’ve confirmed the date as February 5-7, 2016. Make sure you set the date aside!

Make sure to check back regularly for when registration is open.


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3 6 9 Role Playing System – Demoing a Game

The creator of this game informed me that it’s anywhere from 3 – 6 people needed to play and that he will demo as long as there is enough interest in it, no specific start or stop times.  This will be getting Demoed at Summer Gax this year.  And now a bit about the game from the creator.

3 6 9 Role Playing System

3 6 9 employs fast paced dungeon crawling adventure with challenging social role playing systems and a comprehensive item creation component that blend together to create a self contained narrative system.


The 3 6 9 role playing system was born out of a desire to see a real change in the way game mastering (dungeon mastering) could be approached for table top role playing games. It was my goal to create a game with an integrated game master role that could alleviate some of the narrative pressure while also introducing a streamlined set of mechanics for creating narrative conflict for the player group. The Narrator role is mechanically governed similar to player characters but with large scale world building as the focal point for the Narrators in game agency. The Narrator role engages with the Character players through a more rigid rule set that relaxes the narrative responsibility while also making it easier for the Narrator to keep track of the pertinent mechanical information.


369 also integrates an effective social combat system that challenges players to create characters who may not rely on combat prowess to contribute to the group. The integrated social system requires characters to have a moderate level of social functionality and challenges players to view role play as an essential part of the game. Much to my personal surprise this aspect is usually the most popular component of the mechanical system for new players and is often the driving force behind the wider narrative of any given campaign setting.


The item creation mechanics allow players and game masters to create simple or complex items and institutions that have tangible in game mechanical effects. Players will rely on item crafting to repair and create goods for their use and can even set about creating powerful institutions with their craft skills. The creation of institutions is a powerful narrative device that can be used by both the player Characters and Narrators to provide motivation for campaigns.


As may be obvious at this point, the world creation aspect of the game is a communal process. Creating the world map is mechanically assisted and is exclusive to no single player on the board. The Narrator role is mechanically integrated to reign in the unbridled power of traditional game master roles and enforce a sense that the Narrator is one of the players. By adhering to a stricter rule set the Narrator has the option of genuinely working with the players to create a mutually pleasing world or to unabashedly embrace competition without fretting over an imbalance in the power structure. The players Characters are still the primary agency in the game and often times create their own motivation for narrative. With the integrated Narrator mechanics the Narrator can concentrate on a more personally tailored game for the characters whether as an ally, antagonist or both.

Original post here.

I will be rChris Hawesunning another tabletop RPG game at GAX. This time I am going to be running a D&D 5e game. Like last time, I’ll probably run short 1 – 2 hour games to allow for as many people to play as possible. Each game will have 5 spots for players. These are going to be more open though as I’m not running any pre-made modules.

If you don’t have the PHB you can either head on down to Game On and see if they have any copies available for purchase, or you can download the PDF of the D&D 5e Basic Rules provided by Wizards of the Coast. The link is below. All the necessary information for character creation is detailed in the PDF.

We will be using a point buy system for character creation. You have 27 points to use to create your character. The rules are all listed in the link below on page 8 of the PDF under “4. Describe Your Character”. To save time you can use the scores of 15, 14, 13, 12, 10, 8 instead and create your character from that. I am aware that other races have been released in recent content releases, however for simplicity we are going to stick to the races/classes found in the PHB only.

If you have any questions or concerns, please let me know.







Summer GAX 2015

It’s time for another event announcement!


  • Doors Open – Friday, July 10th, 2015 @ 3:00pm(tentatively). Shut down at 2:00am, Saturday Morning.
  • Saturday, July 11th, 2015 – Door re-open at 9:00am. Shut down at 2:00am, Sunday morning.
  • Sunday, July 12th, 2015 – Doors re-open at 9:00am. Clean up starts at 3:00pm.

Location: St. Joseph’s Church – Basement Hall

1064 3 Ave NW  Moose Jaw, SK, Canada – Click for a map!

Parking is available along Hall Street, Henleaze Avenue and 3rd Avenue. You may park in the building lot for the purpose of unloading your equipment, but you must move when you are done! Loading and unloading is done at the south side of the building, access from Henleaze Avenue.

Click here for an Event FAQ!

No one is required to have these games, if you want to do your own thing and play something else, please do! We only ask that if you are going to play any of these games that you have as many of them loaded onto your game system a possible to avoid bogging down our internet and network connection on the first day.

Computer or console games not your thing? Pay for a weekend pass and come for card, board games or miniature gaming! Bring your pen and paper RPG group (no LARPing please) in for a epic weekend marathon! Please note: Gambling for money is not allowed. Any betting games must use chips and have no monetary gains or losses attached.

All attendees are required to sign a waiver before they begin setting up their stations. 

What does this all cost? What does my entry fee cover?

We pay a fee for use of the hall for the event. Additionally, your money goes towards providing pizza on Saturday night, and free drinks to help you stay hydrated for your gaming marathon. The remainder is donated to one of our selected children’s charities.

In the past we have donated to the Pediatric ward of the Moose Jaw Union Hospital, and the Saskatchewan Children’s Miracle Network.

Register before July 4 and only pay $25.00! After July 4, LAN registration are $30.00 for the weekend.

If you are going to be tabletop gaming then $10.00 will get you access for the weekend to all the tabletop games.

How can I register?

Summer GAX 2015 LAN Registration – Come on down and register at the door!

Vin Diesel on Dungeons and Dragons

We’ve all seen Vin Diesel in all kinds of movies, from racing cars to futuristic action flicks. But what most people don’t know is that Vin Diesel attributes a lot of his own growth to playing Dungeons and Dragons.

He’s been an avid player for over 25 years, and was invited to write the foreword to the commemorative book 30 Years of Adventure: A Celebration of Dungeons & Dragons. Watch the two clips below to see how passionate he is about one of the games that we all love. I don’t think I can put it into better words than her does.


Winter GAX Board Game Winner

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We had a board game give-away at Winter GAX. Anyone who registered was entered for the draw for the above board game! Well, names were put into a hat, and a scrap of paper drawn. And the winner is:

Lindsay Goodwin

Congratulations to Lindsay!


We would like to thank everyone who came out to the event this past weekend. It was a wild success, that couldn’t be done without our sponsor, Moosenet Computers! Please head down to their store if you have any technology needs!

Also a big thanks to Game On for the great game we gave away!

Winter GAX 2015 – Another Great Event

IMG_1988We’ve successfully completed another GAX. This year was a record for the number of people who attended! The board and card games tables were going strong for the whole weekend, and the Pathfinder groups sounded like they had fun.

The League of Legends tournament went smoothly, and prizes of $10 Riot Cards were given to the winning team.

We have a board game giveaway still. We will announce the winner and contact them by email shortly!

Make sure to check back regularly for the date announcement for Summer GAX 2015! We have a date in mind, but need to make sure the planets align before we set it in stone.

MJGA Game Give Away 2 – The Return of Fun

payday-the-heistWe had such a great response to the last one that we decided to do it again!

This time we are giving away a Steam copy of Payday: The Heist.

“PAYDAY™ The Heist is an action filled first person shooter that lets players take on the role of a hardened career criminal executing intense, dynamic heists in constant pursuit of the next “big score”. Load out with an array of weaponry and equipment. Navigate six high-stake heists with three other live or A.I. Co-Op partners in crime.
Time for a PAYDAY™ – Cash in Before you Cash Out!  “

Metacritic Reviews

To enter: simply share and like the post on Facebook, and during Winter GAX 2015 (January 24) we will announce the winner.